<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="source">
      <UniqueIdentifier>{b3ac847b-6c78-4c69-8d91-96d5db1becd5}</UniqueIdentifier>
      <Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm</Extensions>
    </Filter>
    <Filter Include="include">
      <UniqueIdentifier>{76a08b79-eebb-40c2-ab14-1645af445f32}</UniqueIdentifier>
      <Extensions>h;hpp;hxx;hm;inl;inc</Extensions>
    </Filter>
    <Filter Include="resource">
      <UniqueIdentifier>{eeb03e93-cff3-44df-bf83-a2b09bc50d85}</UniqueIdentifier>
      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;jpg;jpeg;jpe;png;manifest</Extensions>
    </Filter>
    <Filter Include="include\Layer">
      <UniqueIdentifier>{a9f2ff21-0a97-47bb-9cb0-7e148ae7ea32}</UniqueIdentifier>
    </Filter>
    <Filter Include="source\Layer">
      <UniqueIdentifier>{9e49ccdb-36b4-4bd0-9714-e73543c190e0}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <None Include="res\FallMan.ico">
      <Filter>resource</Filter>
    </None>
    <None Include="..\Resources\CloseSelected.png">
      <Filter>resource</Filter>
    </None>
    <None Include="..\Resources\CloseNormal.png">
      <Filter>resource</Filter>
    </None>
    <None Include="..\Resources\HelloWorld.png">
      <Filter>resource</Filter>
    </None>
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="FallMan.rc">
      <Filter>resource</Filter>
    </ResourceCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="resource.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="main.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\AppDelegate.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\Bob.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\Singleton.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\AnimationManager.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\Board.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\GameSprite.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\GameLayer.h">
      <Filter>include\Layer</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\MenuLayer.h">
      <Filter>include\Layer</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\HighScoreLayer.h">
      <Filter>include\Layer</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\Constants.h">
      <Filter>include</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\TutorialFirstLayer.h">
      <Filter>include\Layer</Filter>
    </ClInclude>
    <ClInclude Include="..\Classes\TutorialSecondLayer.h">
      <Filter>include\Layer</Filter>
    </ClInclude>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="main.cpp">
      <Filter>source</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\AppDelegate.cpp">
      <Filter>source</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\Bob.cpp">
      <Filter>source</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\AnimationManager.cpp">
      <Filter>source</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\Board.cpp">
      <Filter>source</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\GameSprite.cpp">
      <Filter>source</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\GameLayer.cpp">
      <Filter>source\Layer</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\MenuLayer.cpp">
      <Filter>source\Layer</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\HighScoreLayer.cpp">
      <Filter>source\Layer</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\TutorialFirstLayer.cpp">
      <Filter>source\Layer</Filter>
    </ClCompile>
    <ClCompile Include="..\Classes\TotorialSecondLayer.cpp">
      <Filter>source\Layer</Filter>
    </ClCompile>
  </ItemGroup>
</Project>